#######################################################################
# +-----------------------------------------------------------------+ #
# |                        Biome Inheritance                        | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeExtends: 

ResourceInheritance: true


#######################################################################
# +-----------------------------------------------------------------+ #
# |                         Biome placement                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeSize: 4

BiomeRarity: 10

BiomeColor: #475141

ReplaceToBiomeName: minecraft:mutated_redwood_taiga_hills

####################
# Isle biomes only #
####################

IsleInBiome: 

BiomeSizeWhenIsle: 4

BiomeRarityWhenIsle: 10

######################
# Border biomes only #
######################

BiomeIsBorder: 

NotBorderNear: 

BiomeSizeWhenBorder: 4


#######################################################################
# +-----------------------------------------------------------------+ #
# |                  Terrain height and volatility                  | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeHeight: 0.54

BiomeVolatility: 0.2

SmoothRadius: 2

MaxAverageHeight: 0.0

MaxAverageDepth: 0.0

Volatility1: 0.0

Volatility2: 0.0

VolatilityWeight1: 2.5

VolatilityWeight2: 2.45

DisableBiomeHeight: false

CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Rivers                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

########################
# ImprovedRivers:false #
########################

RiverBiome: River

#######################
# ImprovedRivers:true #
#######################

RiverHeight: -1.0

RiverVolatility: 0.3

RiverWaterLevel: 74

RiverCustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0


#######################################################################
# +-----------------------------------------------------------------+ #
# |                              Blocks                             | #
# +-----------------------------------------------------------------+ #
#######################################################################

StoneBlock: STONE

SurfaceBlock: GRASS

GroundBlock: DIRT

SurfaceAndGroundControl: DIRT:2, DIRT, -0.95, DIRT:1, DIRT, 1.75 

ReplacedBlocks: None

################################
# Water / Lava & Frozen States #
################################

UseWorldWaterLevel: true

WaterLevelMax: 74

WaterLevelMin: 0

WaterBlock: STATIONARY_WATER

IceBlock: ICE

CooledLavaBlock: STATIONARY_LAVA


#######################################################################
# +-----------------------------------------------------------------+ #
# |                       Visuals and weather                       | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeTemperature: 0.25

BiomeWetness: 0.8

SkyColor: #7BA5FF

WaterColor: #FFFFFF

GrassColor: #FFFFFF

GrassColorIsMultiplier: true

FoliageColor: #FFFFFF

FoliageColorIsMultiplier: true


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Resource queue                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

Dungeon(8,100.0,0,160)
Ore(COAL_ORE,17,20,100.0,0,127,STONE:0)
Ore(IRON_ORE,9,20,100.0,0,63,STONE:0)
Ore(GOLD_ORE,9,2,100.0,0,31,STONE:0)
Ore(REDSTONE_ORE,8,8,100.0,0,15,STONE:0)
Ore(DIAMOND_ORE,8,1,100.0,0,15,STONE:0)
Ore(LAPIS_ORE,7,1,100.0,0,15,STONE:0)
Ore(EMERALD_ORE,7,1,75.0,4,32,STONE:0)
SmallLake(LAVA,2,1.0,19,131)
UnderGroundLake(25,60,2,5.0,0,61)
Ore(DIRT,32,20,50.0,0,255,STONE:0,HARD_CLAY)
Ore(GRAVEL,32,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(CLAY,8,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(SAND,8,10,50.0,0,255,STONE:0,HARD_CLAY)
Ore(STONE:5,32,20,100.0,0,69,STONE:0)
Ore(STONE:3,32,20,100.0,0,69,STONE:0)
Ore(STONE:1,32,20,100.0,0,69,STONE:0)
CustomObject(cavepocket1Copy,cavepocket2Copy,cavepocket3Copy,cavepocket9Copy,cavepocket4,cavepocket5,cavepocket6,cavepocket7,cavepocket8,cavepocket10,cavepocket11,cavepocket12,cavepocket13,cavepocket14,cavepocket15,cavepocket16,cavepocket17)
SmallLake(LAVA,6,33.0,1,8)
UnderWaterOre(SAND,7,3,100.0,DIRT,GRASS)
UnderWaterOre(CLAY,7,3,100.0,DIRT,STONE:0,GRAVEL)
UnderWaterOre(GRAVEL,6,1,100.0,DIRT,GRASS)
Boulder(MOSSY_COBBLESTONE,2,30.0,0,255,GRASS,DIRT,STONE:0)
Tree(10,HugeTaiga2,8,HugeTaiga1,30,Taiga1,33,Taiga2,100)
CustomStructure(DngStart,0.03)
Plant(Dandelion,2,100.0,0,139,GRASS,DIRT)
Plant(RedMushroom,8,12.0,0,139,GRASS,DIRT)
Plant(BrownMushroom,8,25.0,0,139,GRASS,DIRT)
Grass(Fern,NotGrouped,80,100.0,GRASS,DIRT)
Grass(Tallgrass,NotGrouped,16,100.0,GRASS,DIRT)
Plant(LargeFern,60,90.0,41,139,GRASS,DIRT)
Plant(PUMPKIN,1,3.0,0,139,GRASS)
Liquid(WATER,20,100.0,19,139,STONE:0)
Liquid(LAVA,10,100.0,19,139,STONE:0)

#######################################################################
# +-----------------------------------------------------------------+ #
# |                         Sapling resource                        | #
# +-----------------------------------------------------------------+ #
#######################################################################

InheritSaplingResource: false


#######################################################################
# +-----------------------------------------------------------------+ #
# |                          Custom objects                         | #
# +-----------------------------------------------------------------+ #
#######################################################################

BiomeObjects: 


#######################################################################
# +-----------------------------------------------------------------+ #
# |                            Structures                           | #
# +-----------------------------------------------------------------+ #
#######################################################################

StrongholdsEnabled: true

WoodLandMansionsEnabled: false

OceanMonumentsEnabled: false

NetherFortressesEnabled: true

VillageType: taiga

MineshaftType: normal

MineshaftRarity: 0.3

RareBuildingType: disabled


#######################################################################
# +-----------------------------------------------------------------+ #
# |                           Mob spawning                          | #
# +-----------------------------------------------------------------+ #
#######################################################################

SpawnMonsters: [{"mob": "spider", "weight": 100, "min": 4, "max": 4}, {"mob": "zombie", "weight": 100, "min": 4, "max": 4}, {"mob": "skeleton", "weight": 100, "min": 4, "max": 4}, {"mob": "creeper", "weight": 100, "min": 4, "max": 4}, {"mob": "slime", "weight": 100, "min": 4, "max": 4}, {"mob": "enderman", "weight": 10, "min": 1, "max": 4}, {"mob": "witch", "weight": 5, "min": 1, "max": 1}]

SpawnCreatures: [{"mob": "sheep", "weight": 12, "min": 4, "max": 4}, {"mob": "pig", "weight": 10, "min": 4, "max": 4}, {"mob": "chicken", "weight": 10, "min": 4, "max": 4}, {"mob": "cow", "weight": 8, "min": 4, "max": 4}, {"mob": "wolf", "weight": 8, "min": 4, "max": 4}, {"mob": "rabbit", "weight": 4, "min": 2, "max": 3}]

SpawnWaterCreatures: [{"mob": "squid", "weight": 10, "min": 4, "max": 4}]

SpawnAmbientCreatures: [{"mob": "bat", "weight": 10, "min": 8, "max": 8}]

BiomeDictId: COLD, CONIFEROUS, FOREST

InheritMobsBiomeName: Mega Spruce Taiga Hills