####################################################################### # +-----------------------------------------------------------------+ # # | Biome Inheritance | # # +-----------------------------------------------------------------+ # ####################################################################### BiomeExtends: ResourceInheritance: true ####################################################################### # +-----------------------------------------------------------------+ # # | Biome placement | # # +-----------------------------------------------------------------+ # ####################################################################### BiomeSize: 6 BiomeRarity: 70 BiomeColor: #606060 ReplaceToBiomeName: minecraft:jungle #################### # Isle biomes only # #################### IsleInBiome: BiomeSizeWhenIsle: 5 BiomeRarityWhenIsle: 97 ###################### # Border biomes only # ###################### BiomeIsBorder: NotBorderNear: BiomeSizeWhenBorder: 5 ####################################################################### # +-----------------------------------------------------------------+ # # | Terrain height and volatility | # # +-----------------------------------------------------------------+ # ####################################################################### BiomeHeight: -0.26 BiomeVolatility: 1.6 SmoothRadius: 4 MaxAverageHeight: 0.0 MaxAverageDepth: 0.0 Volatility1: -0.5 Volatility2: -0.5 VolatilityWeight1: 2.5 VolatilityWeight2: 2.45 DisableBiomeHeight: false CustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ####################################################################### # +-----------------------------------------------------------------+ # # | Rivers | # # +-----------------------------------------------------------------+ # ####################################################################### ######################## # ImprovedRivers:false # ######################## RiverBiome: RiverRocky ####################### # ImprovedRivers:true # ####################### RiverHeight: -2.0 RiverVolatility: 0.1 RiverWaterLevel: 63 RiverCustomHeightControl: 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0 ####################################################################### # +-----------------------------------------------------------------+ # # | Blocks | # # +-----------------------------------------------------------------+ # ####################################################################### StoneBlock: STONE SurfaceBlock: GRAVEL GroundBlock: STONE SurfaceAndGroundControl: GRASS, DIRT, 1.0, STONE, STONE, 10.0 ReplacedBlocks: None ################################ # Water / Lava & Frozen States # ################################ UseWorldWaterLevel: true WaterLevelMax: 74 WaterLevelMin: 0 WaterBlock: STATIONARY_WATER IceBlock: ICE CooledLavaBlock: STATIONARY_LAVA ####################################################################### # +-----------------------------------------------------------------+ # # | Visuals and weather | # # +-----------------------------------------------------------------+ # ####################################################################### BiomeTemperature: 0.95 BiomeWetness: 0.9 SkyColor: #7BA5FF WaterColor: #FFFFFF GrassColor: #FFFFFF GrassColorIsMultiplier: true FoliageColor: #FFFFFF FoliageColorIsMultiplier: true ####################################################################### # +-----------------------------------------------------------------+ # # | Resource queue | # # +-----------------------------------------------------------------+ # ####################################################################### Dungeon(8,100.0,0,160) Ore(COAL_ORE,17,20,100.0,0,127,STONE:0) Ore(IRON_ORE,9,20,100.0,0,63,STONE:0) Ore(GOLD_ORE,9,2,100.0,0,31,STONE:0) Ore(REDSTONE_ORE,8,8,100.0,0,15,STONE:0) Ore(DIAMOND_ORE,8,1,100.0,0,15,STONE:0) Ore(LAPIS_ORE,7,1,100.0,0,15,STONE:0) Ore(EMERALD_ORE,7,1,75.0,4,32,STONE:0) Ore(DIRT,32,20,50.0,0,255,STONE:0,HARD_CLAY) Ore(GRAVEL,32,10,50.0,0,255,STONE:0,HARD_CLAY) Ore(CLAY,8,10,50.0,0,255,STONE:0,HARD_CLAY) Ore(SAND,8,10,50.0,0,255,STONE:0,HARD_CLAY) Ore(STONE:5,32,20,100.0,0,69,STONE:0) Ore(STONE:3,32,20,100.0,0,69,STONE:0) Ore(STONE:1,32,20,100.0,0,69,STONE:0) CustomObject(cavepocket1Copy,cavepocket2Copy,cavepocket3Copy,cavepocket9Copy,cavepocket4,cavepocket5,cavepocket6,cavepocket7,cavepocket8,cavepocket10,cavepocket11,cavepocket12,cavepocket13,cavepocket14,cavepocket15,cavepocket16,cavepocket17) SmallLake(LAVA,6,33.0,1,8) CustomObject(SmallLake1,SmallLake2,SmallLake3,SmallLake4,SmallLake5,SmallLake6,SmallLake7,SmallLake8,SmallLake9,SmallLake10,SmallLake11,SmallLake12) Ore(STONE,24,100,100.0,63,211,GRAVEL) Ore(DIRT,12,50,75.0,63,211,GRAVEL) Ore(GRASS,12,50,75.0,63,211,GRAVEL) CustomObject(JungleForest1,JungleForest2,JungleForest3,JungleForest4,JungleForest5,JungleForest6,JungleForest7,JungleForest8) CustomObject(ShrubJungle1,ShrubJungle2,ShrubJungle3,ShrubJungle4,ShrubJungle5) IceSpike(STONE,SmallSpike,2,50.0,98,101,GRAVEL) Tree(20,GroundBush,20,JungleTree,5,CocoaTree,10) Plant(Poppy,4,100.0,0,139,GRASS,DIRT) Plant(Dandelion,4,100.0,0,139,GRASS,DIRT) Grass(Fern,NotGrouped,20,100.0,GRASS,DIRT) Grass(Tallgrass,NotGrouped,20,100.0,GRASS,DIRT) Plant(PUMPKIN,1,3.0,0,139,GRASS) Liquid(WATER,40,100.0,19,139,STONE:0) Vines(50,100.0,61,161) Plant(PUMPKIN,1,3.0,0,139,GRASS) Liquid(WATER,20,100.0,19,139,STONE:0) CustomStructure(JungleBranching,0.2,GravelOreT1,1.0,RuinsPath1,0.1,JaggedCliffs1,5.0) CustomObject(Geode2,Geode3,Geode4,Geode5,Geode6) Boulder(STONE,2,30.0,0,255,GRASS,DIRT,GRAVEL) Boulder(STONE,2,30.0,0,255,GRASS,DIRT,GRAVEL) Grass(Fern,NotGrouped,20,50.0,GRASS,DIRT) Grass(Tallgrass,NotGrouped,16,50.0,GRASS,DIRT) Plant(LargeFern,20,90.0,41,139,GRASS,DIRT) Vines(5,50.0,61,255) AboveWaterRes(WATER_LILY,1,100.0) Plant(MELON_BLOCK,1,100.0,0,139,GRASS,DIRT,DIRT:2) ####################################################################### # +-----------------------------------------------------------------+ # # | Sapling resource | # # +-----------------------------------------------------------------+ # ####################################################################### InheritSaplingResource: false ####################################################################### # +-----------------------------------------------------------------+ # # | Custom objects | # # +-----------------------------------------------------------------+ # ####################################################################### BiomeObjects: ####################################################################### # +-----------------------------------------------------------------+ # # | Structures | # # +-----------------------------------------------------------------+ # ####################################################################### StrongholdsEnabled: true WoodLandMansionsEnabled: false OceanMonumentsEnabled: false NetherFortressesEnabled: false VillageType: wood MineshaftType: normal MineshaftRarity: 0.3 RareBuildingType: jungleTemple ####################################################################### # +-----------------------------------------------------------------+ # # | Mob spawning | # # +-----------------------------------------------------------------+ # ####################################################################### SpawnMonsters: [{"mob": "spider", "weight": 100, "min": 4, "max": 4}, {"mob": "zombie", "weight": 100, "min": 4, "max": 4}, {"mob": "skeleton", "weight": 100, "min": 4, "max": 4}, {"mob": "creeper", "weight": 100, "min": 4, "max": 4}, {"mob": "slime", "weight": 100, "min": 4, "max": 4}, {"mob": "enderman", "weight": 10, "min": 1, "max": 4}, {"mob": "witch", "weight": 5, "min": 1, "max": 1}] SpawnCreatures: [{"mob": "sheep", "weight": 12, "min": 4, "max": 4}, {"mob": "pig", "weight": 10, "min": 4, "max": 4}, {"mob": "chicken", "weight": 10, "min": 4, "max": 4}, {"mob": "cow", "weight": 8, "min": 4, "max": 4}] SpawnWaterCreatures: [{"mob": "squid", "weight": 10, "min": 4, "max": 4}] SpawnAmbientCreatures: [{"mob": "bat", "weight": 10, "min": 8, "max": 8}] BiomeDictId: InheritMobsBiomeName: Jungle