BasicBeam(
    buildup_duration: 0.5,
    recover_duration: 0.5,
    beam_duration: 1.0,
    damage: 50,
    tick_rate: 3.0,
    range: 20.0,
    max_angle: 0.1,
    lifesteal_eff: 0.0,
    energy_regen: 0,
    energy_drain: 350,
    orientation_behavior: Normal,
    specifier: Flamethrower,
)
