// Keep in mind that material stats are multiplied by the form stats, not added (e.g. equip_time_secs is most sensitive to this)
({
    "common.items.crafting_ing.bloodsteel_ingot": (
        equip_time_secs: 1.0,
        power: 1.75,
        poise_strength: 1.75,
        speed: 1.75,
    ),
    "common.items.crafting_ing.bronze_ingot": (
        equip_time_secs: 1.0,
        power: 0.75,
        poise_strength: 0.75,
        speed: 0.75,
    ),
    "common.items.crafting_ing.cobalt_ingot": (
        equip_time_secs: 1.0,
        power: 1.5,
        poise_strength: 1.5,
        speed: 1.5,
    ),
    "common.items.crafting_ing.copper_ingot": (
        equip_time_secs: 1.0,
        power: 0.4,
        poise_strength: 0.4,
        speed: 0.4,
    ),
    "common.items.crafting_ing.iron_ingot": (
        equip_time_secs: 1.0,
        power: 1.0,
        poise_strength: 1.0,
        speed: 1.0,
    ),
    "common.items.crafting_ing.steel_ingot": (
        equip_time_secs: 1.0,
        power: 1.25,
        poise_strength: 1.25,
        speed: 1.25,
    ),
    "common.items.crafting_ing.tin_ingot": (
        equip_time_secs: 1.0,
        power: 0.25,
        poise_strength: 0.25,
        speed: 0.25,
    ),
})
