ChargedMelee(
    energy_cost: 1,
    energy_drain: 300,
    initial_damage: 10,
    max_damage: 170,
    initial_knockback: 10.0,
    max_knockback: 60.0,
    range: 3.5,
    max_angle: 30.0,
    speed: 1.0,
    charge_duration: 1200,
    swing_duration: 200,
    recover_duration: 300,
)
