// Copyright (c) Strange Loop Games. All rights reserved.
// See LICENSE file in the project root for full license information.
// <auto-generated />

namespace Eco.Mods.TechTree
{
    using Eco.Core.Items;
    using Eco.Gameplay.Items;
    using Eco.Gameplay.Players;
    using Eco.Shared.Localization;
    using Eco.Shared.Serialization;

    [Serialized]
    [LocDisplayName("Fried Vegetables")]
    [Weight(200)]
    public partial class FriedVegetablesItem : FoodItem
    {
        public override LocString DisplayDescription    => Localizer.DoStr("");
        
        public override float Calories                  => 560;
        public override Nutrients Nutrition             => new Nutrients() { Carbs = 11, Fat = 8, Protein = 3, Vitamins = 2};
    }

}
