// Copyright (c) Strange Loop Games. All rights reserved.
// See LICENSE file in the project root for full license information.
// <auto-generated />

namespace Eco.Mods.TechTree
{
    using System.ComponentModel;
    using Eco.Core.Items;
    using Eco.Gameplay.Items;
    using Eco.Gameplay.Players;
    using Eco.Shared.Localization;
    using Eco.Shared.Serialization;

    [Serialized]
    [LocDisplayName("Ecoylent")]
    [Category("Hidden")]
    [Weight(0)]
    public partial class EcoylentItem : FoodItem
    {
        public override LocString DisplayDescription    => Localizer.DoStr("A complete meal replacement solution.");
        
        public override float Calories                  => 1500;
        public override Nutrients Nutrition             => new Nutrients() { Carbs = 500, Fat = 500, Protein = 500, Vitamins = 500};
    }

}
