// Copyright (c) Strange Loop Games. All rights reserved.
// See LICENSE file in the project root for full license information.
// <auto-generated />

namespace Eco.Mods.TechTree
{
        using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using Eco.Core.Items;
    using Eco.Gameplay.Components;
    using Eco.Gameplay.Components.Auth;
    using Eco.Gameplay.Components.VehicleModules;
    using Eco.Gameplay.DynamicValues;
    using Eco.Gameplay.Items;
    using Eco.Gameplay.Objects;
    using Eco.Gameplay.Players;
    using Eco.Gameplay.Skills;
    using Eco.Gameplay.Systems.TextLinks;
    using Eco.Shared.Math;
    using Eco.Shared.Networking;
    using Eco.Shared.Localization;
    using Eco.Shared.Serialization;
    using Eco.Shared.Utils;
    
    [Serialized]
    [LocDisplayName("Truck")]
    [Weight(25000)]  
    [AirPollution(0.5f)] 
    [Ecopedia("Crafted Objects", "Vehicles", createAsSubPage: true, display: InPageTooltip.DynamicTooltip)]                    
    public partial class TruckItem : WorldObjectItem<TruckObject>
    {
        public override LocString DisplayDescription { get { return Localizer.DoStr("Modern truck for hauling sizable loads."); } }
    }

    [RequiresSkill(typeof(IndustrySkill), 2)] 
    public partial class TruckRecipe : RecipeFamily
    {
        public TruckRecipe()
        {
            this.Recipes = new List<Recipe>
            {
                new Recipe(
                    "Truck",
                    Localizer.DoStr("Truck"),
                    new IngredientElement[]
                    {
                new IngredientElement(typeof(GearboxItem), 4, typeof(IndustrySkill), typeof(IndustryLavishResourcesTalent)), 
                new IngredientElement(typeof(SteelPlateItem), 20, typeof(IndustrySkill), typeof(IndustryLavishResourcesTalent)), 
                new IngredientElement(typeof(NylonFabricItem), 20, typeof(IndustrySkill), typeof(IndustryLavishResourcesTalent)),   
                new IngredientElement(typeof(CombustionEngineItem), 1, true), 
                new IngredientElement(typeof(RubberWheelItem), 6, true), 
                new IngredientElement(typeof(RadiatorItem), 1, true), 
                new IngredientElement(typeof(SteelAxleItem), 1, true),  
                    },
                new CraftingElement<TruckItem>()
                )
            };
            this.ExperienceOnCraft = 18;  
            this.LaborInCalories = CreateLaborInCaloriesValue(2000, typeof(IndustrySkill)); 
            this.CraftMinutes = CreateCraftTimeValue(typeof(TruckRecipe), 10, typeof(IndustrySkill), typeof(IndustryFocusedSpeedTalent), typeof(IndustryParallelSpeedTalent));    
            this.ModsPreInitialize();
            this.Initialize(Localizer.DoStr("Truck"), typeof(TruckRecipe));
            this.ModsPostInitialize();
            CraftingComponent.AddRecipe(typeof(RoboticAssemblyLineObject), this);
        }

        /// <summary>Hook for mods to customize RecipeFamily before initialization. You can change recipes, xp, labor, time here.</summary>
        partial void ModsPreInitialize();

        /// <summary>Hook for mods to customize RecipeFamily after initialization, but before registration. You can change skill requirements here.</summary>
        partial void ModsPostInitialize();
    }

    [Serialized]
    [RequireComponent(typeof(StandaloneAuthComponent))]
    [RequireComponent(typeof(FuelSupplyComponent))]              
    [RequireComponent(typeof(FuelConsumptionComponent))]         
    [RequireComponent(typeof(PublicStorageComponent))]      
    [RequireComponent(typeof(MovableLinkComponent))]        
    [RequireComponent(typeof(AirPollutionComponent))]       
    [RequireComponent(typeof(VehicleComponent))]
    [RequireComponent(typeof(ModularStockpileComponent))]   
    [RequireComponent(typeof(TailingsReportComponent))]     
    public partial class TruckObject : PhysicsWorldObject, IRepresentsItem
    {
        static TruckObject()
        {
            WorldObject.AddOccupancy<TruckObject>(new List<BlockOccupancy>(0));
        }

        public override LocString DisplayName { get { return Localizer.DoStr("Truck"); } }
        public Type RepresentedItemType { get { return typeof(TruckItem); } }

        private static string[] fuelTagList = new string[]
        {
        "Liquid Fuel",
        };

        private TruckObject() { }

        protected override void Initialize()
        {
            base.Initialize();
            
            this.GetComponent<PublicStorageComponent>().Initialize(36, 8000000);           
            this.GetComponent<FuelSupplyComponent>().Initialize(2, fuelTagList);           
            this.GetComponent<FuelConsumptionComponent>().Initialize(25);    
            this.GetComponent<AirPollutionComponent>().Initialize(0.5f);            
            this.GetComponent<VehicleComponent>().Initialize(20, 2, 2);
            this.GetComponent<StockpileComponent>().Initialize(new Vector3i(2,2,3));  
        }
    }
}
