// Copyright (c) Strange Loop Games. All rights reserved.
// See LICENSE file in the project root for full license information.

namespace Eco.Mods.Organisms.Behaviors
{
    using System.Linq;
    using Eco.Gameplay.AI;
    using Eco.Gameplay.Civics.GameValues;
    using Eco.Gameplay.Players;
    using Eco.Shared.Math;
    using Eco.Shared.Networking;
    using Eco.Shared.States;
    using Eco.Shared.Utils;
    using Eco.Simulation;
    using Eco.Simulation.Agents;
    using Eco.Simulation.Agents.AI;
    using Eco.Simulation.RouteProbing;
    using Eco.Simulation.Time;

    public static class FollowBehavior
    {
    }
}
